Thinking…
> I apologize for the ongoing issue. Let me carefully examine the code to identify why white pieces still cannot move. After reviewing the code, I believe I've found the issue.
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> The problem is in the `getPossibleMoves` function. The condition `if (captures.length > 0 || mustCapture)` is incorrect. When a piece has no captures available but there are captures available elsewhere on the board (mustCapture is true), we're returning an empty list of moves instead of the regular moves.
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> The correct logic should be:
> 1. If the piece has captures available, return only those captures
> 2. If the piece has no captures but there are captures available elsewhere (mustCapture is true), return an empty list (since captures are mandatory)
> 3. If the piece has no captures and there are no captures available anywhere (mustCapture is false), return regular moves
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> Let me fix this issue:
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> ```html
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> Draughts Game with AI
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♔ Draughts Game with AI ♚
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White's Turn
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Playing
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Captured Pieces
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Move History
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> ```
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> I've fixed the issue with the game logic. The problem was in the `getPossibleMoves` function where the condition for returning moves was incorrect. The key changes I made:
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> 1. In `getPossibleMoves`, I changed the logic to:
> - If the piece has captures available, return only those captures
> - If the piece has no captures but there are captures available elsewhere (mustCapture is true), return an empty list
> - If the piece has no captures and there are no captures available anywhere (mustCapture is false), return regular moves
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> 2. I made the same fix to the `getPossibleMovesForAI` function to ensure consistent behavior between the player and AI.
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> Now white pieces should be able to make legal diagonal single moves when no captures are available, and the game should follow all standard draughts rules correctly.