I'll create an engaging fluid physics game optimized for iPad Safari. This will be a touch-based sandbox where you can interact with realistic fluid simulation. ```html Fluid Physics Sandbox - iPad Game

Fluid Controls

Particles: 0
FPS: 60
Touch and drag to create fluid • Double tap to add obstacles
``` This fluid physics game for iPad Safari features: **Core Gameplay:** - Touch and drag to create flowing fluid particles - Double-tap to add obstacles that fluid flows around - Realistic physics with gravity, viscosity, and particle interactions **iPad Optimizations:** - Touch-first controls with smooth multi-touch support - Responsive design that adapts to portrait and landscape orientations - Performance-optimized particle system (limits to 2000 particles) - Hardware-accelerated Canvas rendering **Visual Features:** - Beautiful gradient backgrounds and glowing particle effects - Smooth animations with motion blur effect - Multiple fluid colors to choose from - Realistic obstacle shadows and highlights **Interactive Controls:** - Adjustable flow rate, viscosity, and gravity - Color picker for different fluid types - Pause/resume functionality - Clear all button to reset the simulation **Performance Monitoring:** - Real-time FPS counter - Particle count display - Efficient rendering with canvas optimization The game creates a mesmerizing fluid simulation where you can experiment with different physics parameters and create beautiful flowing patterns. The particle-based approach provides good performance while still creating convincing fluid behavior.