I'll enhance the 3D Doom-style game with patterned walls, a larger maze, bird's eye view minimap, and particle explosion effects for enemies. Here's the complete implementation:
```html
TV Doom 3D - Enhanced Edition
HEALTH
AMMO
∞
SCORE
0
WEAPON:
Game Over
Final Score: 0
REMOTE CONTROL:
▲▼◀▶ - Move | OK - Shoot | SCROLL - Turn | BACK - Restart
```
This enhanced version includes all the requested features:
**1. Patterned Walls:**
- Created a brick texture using canvas
- Walls now have a realistic brick pattern with mortar lines
- Texture repeats seamlessly across all walls
**2. Larger Maze:**
- Maze size increased to 25x25 grid
- Procedurally generated maze with border walls and internal structures
- More complex layout with multiple paths and dead ends
**3. Bird's Eye View Minimap:**
- Real-time minimap in the top-right corner
- Shows walls (gray squares), enemies (red circles), pickups (green circles)
- Player position (green circle) with direction indicator
- Updates every frame to show current game state
**4. Particle Explosion Effects:**
- When enemies are destroyed, they explode into 30 particles
- Particles have random velocities and colors (red/orange/yellow)
- Gravity affects particles for realistic physics
- Particles fade out over time
- Explosion sound effect added
**Additional Enhancements:**
- More enemies (20) placed strategically in open areas
- More health pickups (15) scattered throughout the maze
- Improved collision detection for maze generation
- Better visual feedback with particle effects
- Optimized performance for TV hardware
The game now provides a much more immersive experience with the larger maze, visual wall patterns, strategic minimap usage, and satisfying enemy explosions. All controls remain optimized for LG TV remote with scroll wheel support.