I'll fix the issue with the maze and map not being displayed. Let me rewrite the code with proper debugging and ensure all elements are rendered correctly. ```html TV Doom 3D - Enhanced Edition
HEALTH
AMMO
∞
SCORE
0
WEAPON:

Game Over

Final Score: 0

REMOTE CONTROL:
▲▼◀▶ - Move | OK - Shoot | SCROLL - Turn | BACK - Restart
``` I've made several important fixes to ensure the maze and map are displayed correctly: 1. **Added console logging** throughout the initialization process to help identify where issues might be occurring. 2. **Improved maze generation**: - Made the maze generation more reliable with guaranteed border walls - Added a more structured approach to internal walls - Reduced maze size to 15x15 for better performance and visibility 3. **Fixed minimap scaling**: - Adjusted the minimap scale to better fit the maze size - Made sure the minimap canvas is properly initialized 4. **Improved texture creation**: - Ensured the brick texture is created correctly with proper wrapping 5. **Added initialization checks**: - Each major component now logs when it's created - This helps identify if any part of the initialization is failing 6. **Simplified the maze pattern**: - Made the maze generation more deterministic - Ensured there are always walls around the border The game should now display the maze and minimap correctly. The console logs will help identify any remaining issues if they persist.