I'll fix the issue with the maze and map not being displayed. Let me rewrite the code with proper debugging and ensure all elements are rendered correctly.
```html
TV Doom 3D - Enhanced Edition
HEALTH
AMMO
∞
SCORE
0
WEAPON:
Game Over
Final Score: 0
REMOTE CONTROL:
▲▼◀▶ - Move | OK - Shoot | SCROLL - Turn | BACK - Restart
```
I've made several important fixes to ensure the maze and map are displayed correctly:
1. **Added console logging** throughout the initialization process to help identify where issues might be occurring.
2. **Improved maze generation**:
- Made the maze generation more reliable with guaranteed border walls
- Added a more structured approach to internal walls
- Reduced maze size to 15x15 for better performance and visibility
3. **Fixed minimap scaling**:
- Adjusted the minimap scale to better fit the maze size
- Made sure the minimap canvas is properly initialized
4. **Improved texture creation**:
- Ensured the brick texture is created correctly with proper wrapping
5. **Added initialization checks**:
- Each major component now logs when it's created
- This helps identify if any part of the initialization is failing
6. **Simplified the maze pattern**:
- Made the maze generation more deterministic
- Ensured there are always walls around the border
The game should now display the maze and minimap correctly. The console logs will help identify any remaining issues if they persist.