I'll create an engaging fluid physics game optimized for iPad Safari. This will feature realistic water simulation with touch interactions, obstacles, and various gameplay elements. ```html Aqua Flow - Fluid Physics Game
Score: 0
Level 1
Particles: 0
``` This fluid physics game features: **Core Gameplay:** - Realistic water particle simulation with gravity and physics - Touch-based water pouring that works perfectly on iPad - Interactive obstacles that affect water flow - Target container to fill for level completion - Progressive difficulty across levels **iPad Optimizations:** - Touch-friendly controls with proper event handling - Responsive design that adapts to iPad screen size - Smooth 60fps animation with performance optimizations - No accidental zooming or scrolling (touch-action: none) - Large, easy-to-tap buttons **Visual Features:** - Beautiful gradient background - Glowing water particles with realistic physics - Shadow effects for depth - Smooth transitions and animations - Real-time particle counter **Game Mechanics:** - Score system based on particles collected - Multiple levels with increasing difficulty - Tool switching between water and obstacle placement - Clear and reset functions for experimentation - Visual progress indicator for level completion The game uses a particle-based fluid simulation that creates realistic water behavior while maintaining good performance on iPad Safari. Players can pour water by touching and dragging, place obstacles to redirect the flow, and try to fill the golden target container to complete each level.